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Documentation Index

Fetch the complete documentation index at: https://openclaw.ai2me.io/llms.txt

Use this file to discover all available pages before exploring further.

Skills are markdown instruction files that teach the agent how and when to use tools. Each skill lives in a directory containing a SKILL.md file with YAML frontmatter and a markdown body. OpenClaw loads bundled skills plus any local overrides, and filters them at load time based on environment, config, and binary presence.

Creating skills

Build and test a custom skill from scratch.

Skill Workshop

Review and approve agent-drafted skill proposals.

Skills config

Full skills.* config schema and agent allowlists.

ClawHub

Browse and install community skills.

Loading order

OpenClaw loads from these sources, highest precedence first. When the same skill name appears in multiple places, the highest source wins.
PrioritySourcePath
1 — highestWorkspace skills<workspace>/skills
2Project agent skills<workspace>/.agents/skills
3Personal agent skills~/.agents/skills
4Managed / local skills~/.openclaw/skills
5Bundled skillsshipped with the install
6 — lowestExtra directoriesskills.load.extraDirs + plugin skills
Skill roots support grouped layouts. OpenClaw discovers a skill whenever SKILL.md appears anywhere under a configured root:
<workspace>/skills/research/SKILL.md          ✓ found as "research"
<workspace>/skills/personal/research/SKILL.md ✓ also found as "research"
The folder path is for organization only. The skill’s name, slash command, and allowlist key all come from the name frontmatter field (or the directory name when name is missing).
Codex CLI’s native $CODEX_HOME/skills directory is not an OpenClaw skill root. Use openclaw migrate plan codex to inventory those skills, then openclaw migrate codex to copy them into your OpenClaw workspace.

Per-agent vs shared skills

In multi-agent setups, each agent has its own workspace. Use the path that matches your desired visibility:
ScopePathVisible to
Per-agent<workspace>/skillsOnly that agent
Project-agent<workspace>/.agents/skillsOnly that workspace’s agent
Personal-agent~/.agents/skillsAll agents on this machine
Shared managed~/.openclaw/skillsAll agents on this machine
Extra dirsskills.load.extraDirsAll agents on this machine

Agent allowlists

Skill location (precedence) and skill visibility (which agent can use it) are separate controls. Use allowlists to restrict which skills an agent sees, regardless of where they are loaded from.
{
  agents: {
    defaults: {
      skills: ["github", "weather"], // shared baseline
    },
    list: [
      { id: "writer" }, // inherits github, weather
      { id: "docs", skills: ["docs-search"] }, // replaces defaults entirely
      { id: "locked-down", skills: [] }, // no skills
    ],
  },
}
  • Omit agents.defaults.skills to leave all skills unrestricted by default.
  • Omit agents.list[].skills to inherit agents.defaults.skills.
  • Set agents.list[].skills: [] to expose no skills for that agent.
  • A non-empty agents.list[].skills list is the final set — it does not merge with defaults.
  • The effective allowlist applies across prompt building, slash-command discovery, sandbox sync, and skill snapshots.

Plugins and skills

Plugins can ship their own skills by listing skills directories in openclaw.plugin.json (paths relative to the plugin root). Plugin skills load when the plugin is enabled — for example, the browser plugin ships a browser-automation skill for multi-step browser control. Plugin skill directories merge at the same low-precedence level as skills.load.extraDirs, so a same-named bundled, managed, agent, or workspace skill overrides them. Gate them via metadata.openclaw.requires.config on the plugin’s config entry. See Plugins and Tools for the full plugin system.

Skill Workshop

Skill Workshop is a proposal queue between the agent and your active skill files. When the agent spots reusable work, it drafts a proposal instead of writing directly to SKILL.md. You review and approve before anything changes.
openclaw skills workshop list
openclaw skills workshop inspect <proposal-id>
openclaw skills workshop apply <proposal-id>
See Skill Workshop for the full lifecycle, CLI reference, and configuration.

Installing from ClawHub

ClawHub is the public skills registry. Use openclaw skills commands for install and update, or the clawhub CLI for publish and sync.
ActionCommand
Install a skill into the workspaceopenclaw skills install <slug>
Install from a Git repositoryopenclaw skills install git:owner/repo@ref
Install a local skill directoryopenclaw skills install ./path/to/skill --as my-tool
Install for all local agentsopenclaw skills install <slug> --global
Update all workspace skillsopenclaw skills update --all
Update a shared managed skillopenclaw skills update <slug> --global
Update all shared managed skillsopenclaw skills update --all --global
Verify a skill’s trust envelopeopenclaw skills verify <slug>
Print the generated Skill Cardopenclaw skills verify <slug> --card
Publish / sync via ClawHub CLIclawhub sync --all
openclaw skills install installs into the active workspace skills/ directory by default. Add --global to install into the shared ~/.openclaw/skills directory, visible to all local agents unless agent allowlists narrow it.Git and local installs expect SKILL.md at the source root. The slug comes from SKILL.md frontmatter name when valid, then falls back to the directory or repository name. Use --as <slug> to override. openclaw skills update tracks ClawHub installs only — reinstall Git or local sources to refresh them.
openclaw skills verify <slug> asks ClawHub for the skill’s clawhub.skill.verify.v1 trust envelope. Installed ClawHub skills verify against the version and registry recorded in .clawhub/origin.json.ClawHub skill pages expose the latest security scan state before install, with detail pages for VirusTotal, ClawScan, and static analysis. The command exits non-zero when ClawHub marks verification as failed. Publishers recover false positives through the ClawHub dashboard or clawhub skill rescan <slug>.
Gateway clients that need non-ClawHub delivery can stage a zip skill archive with skills.upload.begin, skills.upload.chunk, and skills.upload.commit, then install with skills.install({ source: "upload", ... }). This path is off by default and requires skills.install.allowUploadedArchives: true in openclaw.json. Normal ClawHub installs never need that setting.

Security

Treat third-party skills as untrusted code. Read them before enabling. Prefer sandboxed runs for untrusted inputs and risky tools. See Sandboxing for agent-side controls.
Workspace, project-agent, and extra-dir skill discovery only accepts skill roots whose resolved realpath stays inside the configured root, unless skills.load.allowSymlinkTargets explicitly trusts a target root. Managed ~/.openclaw/skills and personal ~/.agents/skills may contain symlinked skill folders, but every SKILL.md realpath must still stay inside its resolved skill directory.
Gateway-backed skill installs (onboarding, Skills settings UI) run the built-in dangerous-code scanner before executing installer metadata. critical findings block by default; suspicious findings warn only. openclaw skills install <slug> downloads a ClawHub skill folder directly and does not use the installer-metadata scanner.
skills.entries.*.env and skills.entries.*.apiKey inject secrets into the host process for that agent turn only — not into the sandbox. Keep secrets out of prompts and logs.
For the broader threat model and security checklists, see Security.

SKILL.md format

Every skill needs at minimum a name and description in the frontmatter:
---
name: image-lab
description: Generate or edit images via a provider-backed image workflow
---

When the user asks to generate an image, use the `image_generate` tool...
OpenClaw follows the AgentSkills spec. The frontmatter parser supports single-line keys onlymetadata must be a single-line JSON object. Use {baseDir} in the body to reference the skill folder path.

Optional frontmatter keys

homepage
string
URL shown as “Website” in the macOS Skills UI. Also supported via metadata.openclaw.homepage.
user-invocable
boolean
default:"true"
When true, the skill is exposed as a user-invocable slash command.
disable-model-invocation
boolean
default:"false"
When true, OpenClaw keeps the skill’s instructions out of the agent’s normal prompt. The skill is still available as a slash command when user-invocable is also true.
command-dispatch
"tool"
When set to tool, the slash command bypasses the model and dispatches directly to a registered tool.
command-tool
string
Tool name to invoke when command-dispatch: tool is set.
command-arg-mode
"raw"
default:"raw"
For tool dispatch, forwards the raw args string to the tool with no core parsing. The tool receives { command: "<raw args>", commandName: "<slash command>", skillName: "<skill name>" }.

Gating

OpenClaw filters skills at load time using metadata.openclaw (single-line JSON in the frontmatter). A skill with no metadata.openclaw block is always eligible unless explicitly disabled.
---
name: image-lab
description: Generate or edit images via a provider-backed image workflow
metadata:
  {
    "openclaw":
      {
        "requires": { "bins": ["uv"], "env": ["GEMINI_API_KEY"], "config": ["browser.enabled"] },
        "primaryEnv": "GEMINI_API_KEY",
      },
  }
---
always
boolean
When true, always include the skill and skip all other gates.
emoji
string
Optional emoji shown in the macOS Skills UI.
homepage
string
Optional URL shown as “Website” in the macOS Skills UI.
os
"darwin" | "linux" | "win32"
Platform filter. When set, the skill is only eligible on the listed OSes.
requires.bins
string[]
Each binary must exist on PATH.
requires.anyBins
string[]
At least one binary must exist on PATH.
requires.env
string[]
Each env var must exist in the process or be provided via config.
requires.config
string[]
Each openclaw.json path must be truthy.
primaryEnv
string
Env var name associated with skills.entries.<name>.apiKey.
install
object[]
Optional installer specs used by the macOS Skills UI (brew / node / go / uv / download).
Legacy metadata.clawdbot blocks are still accepted when metadata.openclaw is absent, so older installed skills keep their dependency gates and installer hints. New skills should use metadata.openclaw.

Installer specs

Installer specs tell the macOS Skills UI how to install a dependency:
---
name: gemini
description: Use Gemini CLI for coding assistance and Google search lookups.
metadata:
  {
    "openclaw":
      {
        "emoji": "♊️",
        "requires": { "bins": ["gemini"] },
        "install":
          [
            {
              "id": "brew",
              "kind": "brew",
              "formula": "gemini-cli",
              "bins": ["gemini"],
              "label": "Install Gemini CLI (brew)",
            },
          ],
      },
  }
---
  • When multiple installers are listed, the gateway picks one preferred option (brew when available, otherwise node).
  • If all installers are download, OpenClaw lists each entry so you can see all available artifacts.
  • Specs can include os: ["darwin"|"linux"|"win32"] to filter by platform.
  • Node installs honor skills.install.nodeManager in openclaw.json (default: npm; options: npm / pnpm / yarn / bun). This only affects skill installs; the Gateway runtime should still be Node.
  • Gateway installer preference: Homebrew → uv → configured node manager → go → download.
  • Homebrew: OpenClaw does not auto-install Homebrew or translate brew formulas into system package commands. In Linux containers without brew, brew-only installers are hidden; use a custom image or install the dependency manually.
  • Go: if go is missing and brew is available, the gateway installs Go via Homebrew first and sets GOBIN to Homebrew’s bin.
  • Download: url (required), archive (tar.gz | tar.bz2 | zip), extract (default: auto when archive detected), stripComponents, targetDir (default: ~/.openclaw/tools/<skillKey>).
requires.bins is checked on the host at skill load time. If an agent runs in a sandbox, the binary must also exist inside the container. Install it via agents.defaults.sandbox.docker.setupCommand or a custom image. setupCommand runs once after container creation and requires network egress, a writable root FS, and a root user in the sandbox.

Config overrides

Toggle and configure bundled or managed skills under skills.entries in ~/.openclaw/openclaw.json:
{
  skills: {
    entries: {
      "image-lab": {
        enabled: true,
        apiKey: { source: "env", provider: "default", id: "GEMINI_API_KEY" },
        env: { GEMINI_API_KEY: "GEMINI_KEY_HERE" },
        config: {
          endpoint: "https://example.invalid",
          model: "nano-pro",
        },
      },
      peekaboo: { enabled: true },
      sag: { enabled: false },
    },
  },
}
enabled
boolean
false disables the skill even when bundled or installed. The coding-agent bundled skill is opt-in — set skills.entries.coding-agent.enabled: true and ensure one of claude, codex, opencode, or another supported CLI is installed and authenticated.
apiKey
string | { source, provider, id }
Convenience field for skills that declare metadata.openclaw.primaryEnv. Supports a plaintext string or a SecretRef object.
env
Record<string, string>
Environment variables injected for the agent run. Only injected when the variable is not already set in the process.
config
object
Optional bag for custom per-skill configuration fields.
allowBundled
string[]
Optional allowlist for bundled skills only. When set, only bundled skills in the list are eligible. Managed and workspace skills are unaffected.
Config keys match the skill name by default. If a skill defines metadata.openclaw.skillKey, use that key under skills.entries. Quote hyphenated names: JSON5 allows quoted keys.

Environment injection

When an agent run starts, OpenClaw:
1

Reads skill metadata

OpenClaw resolves the effective skill list for the agent, applying gating rules, allowlists, and config overrides.
2

Injects env and API keys

skills.entries.<key>.env and skills.entries.<key>.apiKey are applied to process.env for the duration of the run.
3

Builds the system prompt

Eligible skills are compiled into a compact XML block and injected into the system prompt.
4

Restores the environment

After the run ends, the original environment is restored.
Env injection is scoped to the host agent run, not the sandbox. Inside a sandbox, env and apiKey have no effect. See Skills config for how to pass secrets into sandboxed runs.
For the bundled claude-cli backend, OpenClaw also materializes the same eligible skill snapshot as a temporary Claude Code plugin and passes it via --plugin-dir. Other CLI backends use the prompt catalog only.

Snapshots and refresh

OpenClaw snapshots eligible skills when a session starts and reuses that list for all subsequent turns in the session. Changes to skills or config take effect on the next new session. Skills refresh mid-session in two cases:
  • The skills watcher detects a SKILL.md change.
  • A new eligible remote node connects.
The refreshed list is picked up on the next agent turn. If the effective agent allowlist changes, OpenClaw refreshes the snapshot to keep visible skills aligned.
By default, OpenClaw watches skill folders and bumps the snapshot when SKILL.md files change. Configure under skills.load:
{
  skills: {
    load: {
      extraDirs: ["~/Projects/agent-scripts/skills"],
      allowSymlinkTargets: ["~/Projects/manager/skills"],
      watch: true,
      watchDebounceMs: 250,
    },
  },
}
Use allowSymlinkTargets for intentional symlinked layouts where a skill root symlink points outside the configured root, for example <workspace>/skills/manager -> ~/Projects/manager/skills.
If the Gateway runs on Linux but a macOS node is connected with system.run allowed, OpenClaw can treat macOS-only skills as eligible when the required binaries are present on that node. The agent should run those skills via the exec tool with host=node.Offline nodes do not make remote-only skills visible. If a node stops answering bin probes, OpenClaw clears its cached bin matches.

Token impact

When skills are eligible, OpenClaw injects a compact XML block into the system prompt. The cost is deterministic:
total = 195 + Σ (97 + len(name) + len(description) + len(filepath))
  • Base overhead (only when ≥ 1 skill): ~195 characters
  • Per skill: ~97 characters + your name, description, and location field lengths
  • XML escaping expands & < > " ' into entities, adding a few characters per occurrence
  • At ~4 chars/token, 97 chars ≈ 24 tokens per skill before field lengths
Keep descriptions short and descriptive to minimize prompt overhead.

Creating skills

Step-by-step guide to authoring a custom skill.

Skill Workshop

Proposal queue for agent-drafted skills.

Skills config

Full skills.* config schema and agent allowlists.

Slash commands

How skill slash commands are registered and routed.

ClawHub

Browse and publish skills on the public registry.

Plugins

Plugins can ship skills alongside the tools they document.